I’d definitely say so! Hwayoung is rapidly shaping up to be a very strong character in this meta (and maybe even out of the meta, as well). Like Uberius, burn scales off of her Attack, which makes this another good choice for her. However, if she attacks with a non-critical hit, she’ll have a 100% chance (once skilled up) to burn for 1 turn. Indestructible Gaiters – This is Hwayoung’s own artifact, which is also a great choice for her. Essentially, she’ll get another bump of damage at the end of either of her 2 skills, which could be enough to finish off the job against anyone particularly pesky. Once fully skilled up, Uberius Tooth will deal some extra damage at the end of a single target attack, and scales off of the caster’s ATK. Uberius Tooth – An obvious choice for Hwayoung. I’ve only seen a few artifacts to use on Hwayoung so far. The stats for the right side are going to be ATK%/ATK%/SPD. The 6,500+ number may seem a bit too high, but it’s worth noting how large her base Attack stat already is.Īs for what sets to use on her, it seems like the classic Speed/Immunity build is the way most people are going to go. 6,500+ ATK (but 7,000 and above is preferred).In general, the goal-post for Hwayoung stats seems to be: Some people have figured out that around 12,000 HP is around the general sweet spot for her Max HP it’s enough to ensure that she gets the full HP scaling while still having low enough HP to take down most units. On top of this, she does not need that much HP% stats, and it actively harms her once you go past a certain post. Like Summertime Iseria and Senya (and Inferno Khwazu to an extent) all you need to stack up on Hwayoung damage-wise is ATK%. Both stats will go utterly wasted, as she cannot deal a critical hit. Buildsįirst of all, do not put any Crit Rate% or Crit DMG% on Hwayoung. This is good, because Hwayoung really doesn’t want HP on her kit.Įven if she misses against high-evasion units (such as Violet), the increase in damage from the HP difference (along with penetrating defense) would be enough to burst them down. Due to her barrier and the fact she reduces damage taken, even in a squishy build Hwayoung can still hold her own. Hwayoung’s role in PvP is a high damage single-target dealer, and by god she does that job well. However, it currently looks like she’s shaping up to be pretty good in PvP! There are many units on the field that can punish you for landing a critical hit, so even though Hwayoung can’t land a crit, it can still be useful in battle. Like most units released these days, Hwayoung doesn’t have a real place in PvE. In other words, she looks like a more sustainable version of Ervalen. In comparison, Ervalen can only go up to 100%. However, Hwayoung essentially does his job better when it comes to his extra HP attack difference – not only does she penetrate the target’s defense, but the attack increase can go all the way up to 100%. Hwayoung isn’t the first unit to have the gimmick of “deals more damage if the enemy has more HP than the caster.” The only other unit off the top of my head I can think of with that same gimmick would be Ervalen. This attack penetrates the target’s defense, and the damage increases proportional to the difference between her max HP and the target’s HP (as long as she has less HP than the target).
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